Lieblingsdeck : alle Fairydecks, Yata-Control, Exodia, Light Lords Lieblingskarte : Yata-Garasu, Blue Eyes Toon Dragon Anzahl der Beiträge : 100 Points : 5516 Reputation : 0 Anmeldedatum : 16.01.10 Alter : 39 Ort : Kiel
Thema: Structure Deck: Sailormoon Sa Dez 04, 2010 9:15 am
Also, jetzt geht es los mit dem Sailormoon Deck.
Sailor Senshi - Moon Light, Warrior, Level 4, 1700/1900, Tuner This card can't be destroyed by your opponents' card effects. When this card is summoned, add from your deck or graveyard 1 "Tuxedo Mask" and 1 "Luna" to your hand.
Tuxedo Mask Earth, Warrior, Level 4, 1800/1800 Once, you can negate 1 attack. "Sailor Senshi" monsters can't be destroyed by battle.
Sailor Senshi - Chibi Moon Light, Warrior, Level 3, 1000/800 When this card is summoned, add 1 "Sailor Senshi - Pluto" from your deck or graveyard to your hand. When this card has a "Dark Moon" counter, offer this card as a tribute to Special Summon 1 "Black Lady" from your Extra Deck.
Sailor Senshi - Mercury Water, Warrior, Level 4, 1600/1700 When this card is summoned, you can Special Summon 1 "Sailor Senshi - Neptune" from your deck, hand or graveyard. Once per turn, you can draw 2 cards and discard 1 card.
Sailor Senshi - Venus Light, Warrior, Level 4, 1700/1600 When this card is summoned, add 1 "Artemis" to your hand from your deck or graveyard.
Sailor Senshi - Mars Fire, Warrior, Level 4, 1900/1500 Once per turn, you can look at the top 3 cards of your deck. Put one of them into your hand and the rest on the bottom of your deck.
Sailor Senshi - Jupiter Wind, Warrior, Level 4, 1900/1400 When this card is summoned, you can Special Summon 1 "Sailor Senshi - Uranus" from your deck, hand or graveyard. When this card destroys an opponent's monster by battle, it can attack once again in a row.
Sailor Senshi - Uranus Wind, Warrior, Level 4, 2000/1500 When this card is summoned, you can Special Summon 1 "Sailor Senshi - Jupiter" from your deck, hand or graveyard. When this card attacks a monster in defense position, your opponent takes the difference between the ATK of this monster and the DEF of the attacked monster as Battle Damage.
Sailor Senshi - Neptune Water, Warrior, Level 4, 1800/1600 When this card is summoned, you can Special Summon 1 "Sailor Senshi - Mercury" from your deck, hand or graveyard. If you control 1 face-up "Sailor Senshi - Uranus", once per turn, you can destroy 1 Spell/Trap card on the field.
Sailor Senshi - Pluto Dark, Warrior, Level 4, 1800/1500 When this card is summoned, Special Summon 1 "Sailor Senshi - Chibi Moon" from your deck, hand or graveyard. Once per turn, you can Special Summon 1 "Sailor Senshi" monster from your graveyard.
Sailor Senshi - Saturn Dark, Warrior, Level 4, 1400/1200 Once per turn, you can destroy 1 face-up monster on the field. If your Life Points are lower than 4000 and this card would be destroyed by card effect and sent to the graveyard, Special Summon 1 "Mistress 9 - Messiah of Silence" from your deck or hand.
Sailor Senshi - Super Moon Light, Warrior, Level 12, ?/?, Synchro "Sailor Senshi - Moon" + 1 "Sailor Senshi - Mercury/Venus/Mars/Jupiter" + 1 "Sailor Senshi - Saturn/Uranus/Neptune/Pluto". The ATK/DEF of this card is equal to the half of the sum of the ATK/DEF of all Sailor Senshi monsters in your graveyard. This card can't be targeted by card effects. When you attack with this card, discard 1 card, half your Life Points and put the top 5 cards of your deck to the graveyard.
Legendary Sailor Senshi - Galaxia Fire, Warrior, Level 8, 3000/2500 This card can only be Special Summoned by having 7 or more "Sailor Senshi" monsters in your graveyard. Once per turn, you can activate 1 of the following effects: 1. Draw 3 cards. Then discard 1 "Sailor Senshi" card. If you cannot, discard all drawn cards (by this effect). 2. Destroy 2 cards on the field. 3. This card can attack twice in the same Battle Phase. 4. Special Summon 1 "Sailor Senshi" monster from your graveyard in face-up attack position.
Luna Light, Beast, Level 2, 500/500, Union When "Sailor Senshi - Moon" is face-up on the field, you can Special Summon this card. Once per turn, you can equip this card to a "Sailor Senshi" monster or unequip it and Special Summon this card in face-up attack position. If the equipped card would be destroyed, destroy this card instead. If the equipped monster attacks, your opponent can't activate any Spell/Trap cards until the end of the Damage Step.
Artemis Light, Beast, Level 2, 500/500, Union When "Sailor Senshi - Venus" is face-up on the field, you can Special Summon this card. Once per turn, you can equip this card to a "Sailor Senshi" monster or unequip it and Special Summon this card in face-up attack position. If the equipped card would be destroyed, destroy this card instead. If the equipped monster destroys an opponent's monster by battle, you gain Life Points equal to the original ATK of the destroyed monster.
Inner Senshi United Spell/permanent When a "Sailor Senshi - Moon/Chibi Moon/Mercury/Venus/Mars/Jupiter" is summoned, put 1 "Senshi" counter (max. 2) on this card. During your Main Phase 2, you can send this card to the graveyard to draw 1 card for every counter on it.
Outer Senshi United Spell/permanent When a "Sailor Senshi - Saturn/Uranus/Neptune/Pluto" is summoned, put 1 "Senshi" counter (max. 2) on this card. During your Main Phase 2, you can send this card to the graveyard to destroy 1 card for every counter on it.
Senshi Pluto's Time Gate Trap/normal During the End Phase, Special Summon all "Sailor Senshi" cards that were destroyed and sent to the graveayrd during this turn.
Mistress 9 - Messiah of Silence Dark, Warrior, Level 8, 2800/2400 This card can only be Special Summoned by the effect of "Sailor Senshi - Saturn". When this card is Special Summoned, destroy all cards on your side of the field (except this card). This card is uneffected by any card effects of your opponent. When "Sailor Senshi - Saturn" is not in your gaveyard, this card is destroyed.
Zuletzt von Ψυχη Ιατας am Sa Dez 04, 2010 9:12 pm bearbeitet; insgesamt 1-mal bearbeitet
Ψυχη Ιατας Deck-Mod
Lieblingsdeck : alle Fairydecks, Yata-Control, Exodia, Light Lords Lieblingskarte : Yata-Garasu, Blue Eyes Toon Dragon Anzahl der Beiträge : 100 Points : 5516 Reputation : 0 Anmeldedatum : 16.01.10 Alter : 39 Ort : Kiel
Doctor Tomoe Dark, Beast-Warrior, Level 3, 1600/1600, Tuner When this card is summoned, you can add 1 "Sailor Senshi - Saturn" from your deck or graveyard to your hand. During your End Phase, Special Summon 1 "Demon Token" (Dark, Fiend, Level 3, 1500/1400). As long as you control a "Demon Token", this card can't be destroyed by battle.
Demon Germatoid Dark, Fiend, Level 6, 2300/1600, Synchro 1 Doctor Tomoe + 1 Demon Token When you Synchro Summon this card, send all monsters from the field to the graveyard (except this card). Then, all players Special Summon 1 "Demon Token" (Dark, Fiend, Level 3, 1500/1400) for every monster they controlled. Once per turn, you can send 1 card from your hand to the graveyard to Special Summon 1 "Demon Token".
Cooan - Dark Moon Fire, Warrior, Level 4, 1700/1500 When this card is summoned, add 1 "Sailor Senshi - Mars" from your deck or graveyard to your hand. Once per turn, you can destroy 1 Phantom Token to inflict 1000 Damage to your opponents' Life Points. During your End Phase, Special Summon 1 "Phantom Token" (Dark, Fiend, Level 3, 1400/1300).
Beruche - Dark Moon Water, Warrior, Level 4, 1700/1600 When this card is summoned, add 1 "Sailor Senshi - Mercury" from your deck or graveyard to your hand. Once per turn, you can destroy 1 Phantom Token to draw 2 cards. During your End Phase, Special Summon 1 "Phantom Token" (Dark, Fiend, Level 3, 1400/1300).
Karaberas - Dark Moon Light, Warrior, Level 4, 1900/1400 When this card is summoned, add 1 "Sailor Senshi - Venus" from your deck or graveyard to your hand. Once per turn, you can destroy 1 Phantom Token to destroy 1 face-down Spell/Trap card on the field. During your End Phase, Special Summon 1 "Phantom Token" (Dark, Fiend, Level 3, 1400/1300).
Petz - Dark Moon Wind, Warrior, Level 4, 1900/1500 When this card is summoned, add 1 "Sailor Senshi - Jupiter" from your deck or graveyard to your hand. Once per turn, you can destroy 1 Phantom Token to destroy 1 face-up monster on the field. During your End Phase, Special Summon 1 "Phantom Token" (Dark, Fiend, Level 3, 1400/1300).
Diamond - Dark Moon Dark, Spellcaster, Level 6, 2400/1800 You can Special Summon this card, if you have 2 "Dark Moon" monsters face-up on the field. If you summon this card, add 1 "Sapphire - Dark Moon" from your deck or graveyard to your hand. Once per turn, you can Special Summon 1 Level 4 "Dark Moon" monster from your graveyard in face-up attack position.
Sapphire - Dark Moon Dark, Spellcaster, Level 4, 1800/1700, Union You can Special Summon this card, when you have 1 "Diamond - Dark Moon" face-up on the field. Once per turn, you can equip 1 "Dark Moon" monster with this card or unequip this card and Special Summon it in face-up attack position. If the equipped monster would be removed from the field, send this card to the graveyard and that monster is not removed from the field.
Rubeus - Dark Moon Fire, Spellcaster, Level 6, 2200/2000 When this card is summoned, add 1 "Crystal Ark of the Dark Moon Family" from your deck or graveyard to your hand.
Emeraude - Dark Moon Wind, Spellcaster, Level 6, 2300/1900 When this card is destroyed and sent to the graveyard, destroy 1 card on the field. When this card has a "Dark Moon" counter, offer this card as a tribute to Special Summon 1 "Emeraude - Dragon Form" from your Extra Deck.
Wiseman's Power Trap/permanent If you activate this card, place 5 "Dark Moon" counters on this card. If this card doesn't have any counters on it, destroy it. During your Standby Phase, you can transfer 1 "Dark Moon" counter on a face-up card you control. As long as a monster has a "Dark Moon" Counter, its attribute is Dark and it gains 500 ATK/DEF.
Wiseman's Call Trap/normal Special Summon 1 "Dark Moon" monster from your graveyard in face-up attack position.
Wiseman's Will Trap/normal Destroy 1 "Dark Moon" monster to destroy up to 2 monsters on the field.
The Wiseman Dark, Fiend, Level 8, 2800/2500 This card can only be Special Summoned by having 4 or more "Dar Moon" monsters in your graveyard and by its own card effect. When this card is destroyed (by battle or card effect) and sent to the graveyard, Special Summon this card during the End Phase. Once per turn, select a face-up monster on the field and place a "Dark Moon" counter on a it. As long as it has a "Dark Moon" counter on it, its attribute is Dark, it gains 500 ATK/DEF and you control the selected monster.
Crystal Ark of the Dark Moon Family Spell/permanent When a "Dark Moon" monster is summoned, put 1 "Dark Moon" counter on this card. Once per turn, you can remove 2 "Dark Moon" counters from this card to add to your hand 1 "Dark Moon" monster from your deck.
Dark Gate Spell/permanent When a "Dark Moon" monster is destroyed by battle, Special Summon a "Dark Moon" monster from your deck, whose level is equal to the level of the destroyed monster.
Ψυχη Ιατας Deck-Mod
Lieblingsdeck : alle Fairydecks, Yata-Control, Exodia, Light Lords Lieblingskarte : Yata-Garasu, Blue Eyes Toon Dragon Anzahl der Beiträge : 100 Points : 5516 Reputation : 0 Anmeldedatum : 16.01.10 Alter : 39 Ort : Kiel
Thema: Re: Structure Deck: Sailormoon So Dez 05, 2010 1:10 am
und noch ein paar...
Silver Crystal Trap/normal When 1 face-up "Sailor Senshi" monster is attacked, you can activate this card. Negate the Attack and destroy all face-up monsters in attack position your opponent controls.
Holy Grail Trap/normal Until the End Phase, all cards on your side of the field are uneffected by card effects of your opponents' cards.
Queen Serenity's Wish Spell/quick Special Summon 1 "Sailor Senshi" monster from your graveyard in face-up attack position.
King Endymion's Order Trap/counter If an effect is activated that targets 1 "Sailor Senshi" monster, you can activate this card. Counter the effect of that card and destroy it.
Black Lady Dark, Warrior, Level 7, 2500/1700, Dark card This card can only be Special Summoned by the effect of "Sailor Senshi - Chibi Moon". You can remove from play 1 "Dark Moon" monster from your graveyard to destroy 1 card on the field. PS: "Dark cards" ist ein neuer Kartentyp im Extra Deck.
Emeraude - Dragon Form Dark, Dragon, Level 8, 2600/2000, Dark card This card can only be Special Summoned by the effect of "Emeraude - Dark Moon". When this card is destroyed and sent to the graveyard, destroy 2 cards on the field. PS: "Dark cards" ist ein neuer Kartentyp im Extra Deck.
Demon Token Dark, Fiend, Level 3, 1500/1400
Phantom Token Dark, Fiend, Level 3, 1400/1300
Jadeite - Dark Agent Dark, Spellcaster, Level 4, 1900/1700 Once per turn, you can let your opponent destroy 1 face-down card. Then, your opponent Special Summons 1 "Youma Token" (Dark, Fiend, Level 4, 1600/1400) on the field.
Nephrite - Dark Agent Dark, Spellcaster, Level 4, 1900/1800 Once per turn, you can let your opponent destroy 1 face-up card. Then, your opponent Special Summons 1 "Youma Token" (Dark, Fiend, Level 4, 1600/1400) on the field.
Zoisite - Dark Agent Dark, Spellcaster, Level 4, 1800/1600 Once per turn, you can destroy 1 card you control to Special Summon 1 "Youma Token" (Dark, Fiend, Level 4, 1600/1400) on the field.
Kunzite - Dark Agent Dark, Spellcaster, Level 4, 2000/1500 This card can only be Special Summoned when there is a face-up "Youma Token" on the field. Once per turn, you can destroy 1 card your opponent controls to Special Summon 1 "Youma Token" (Dark, Fiend, Level 4, 1600/1400) on your side of the field.
Queen Beryl Dark, Spellcaster, Level 8, 2400/2100, Tuner, Ritual This card can only be Ritual Summoned with the Ritual Spell card "Dark Crystal". Once per turn, you can change the battle position of 1 monster on the field. If a monster was in face-down defense position, flip it in the face-up attack position. If that monster has a flip effect, the effect is negated.
Queen Metallia Dark, Spellcaster, Level 12, 2800/2600, Synchro 1 Queen Beryl + 1 "Dark Agent" monster Once per turn, you can pay 1000 Life Points to destroy 1 card on the field.
Dark Crystal Spell/Ritual Select 1 Queen Beryl from your hand. Send 2 "Dark Agent" monsters from your deck to the graveyard to Ritual Summon the selected card. During your Standby Phase, you can remove this card from your graveyard to return 1 "Dark Agent" monster from your graveyard to your hand.
Dark Kingdom Trap/normal When your opponent's monster attacks directly, negate the attack and end the Battle Phase. Then, add 1 "Dark Agent" monster from your deck to your hand.
Youma Token Dark, Fiend, Level 4, 1600/1400
Ψυχη Ιατας Deck-Mod
Lieblingsdeck : alle Fairydecks, Yata-Control, Exodia, Light Lords Lieblingskarte : Yata-Garasu, Blue Eyes Toon Dragon Anzahl der Beiträge : 100 Points : 5516 Reputation : 0 Anmeldedatum : 16.01.10 Alter : 39 Ort : Kiel
Thema: Re: Structure Deck: Sailormoon So Dez 05, 2010 1:49 am
Sailormoon Deck ist fertig. Hier noch ein Paar andere Änderungen...
The Supreme Existence - The Judge Light, Deity, Level 12, 3600/3000 This card can only be Special Summoned by having at least 7 Angelic Order monsters with different names and 2 Gabriel/Raphael/Uriel/Michael in your graveyard. This card can't be countered and no card can be chained to the summon of this card. This card can't be targeted by card effects. This card can't be destroyed by battle. Once per turn, you can half your current Life Points to destroy all cards on the field except this card. Bild: wie gehabt.
The Fifth Seal - Vision of Martyrs Spell/normal This card can only be activated by the effect of the book of 7 Seals. Add to your hand 1 "The sixth Seal - The Dark Sun" and 1 "The Seventh Seal - The Day of Judgment" from your deck or graveyard. Then, look at the top and bottom card of your deck and add 1 of them to your hand. Shuffle your deck afterwards. Bild: wie gehabt.
Book of 7 Seals Spell/permanent This card can't be destroyed or given on the hand (from the field). During each of your Standby Phases, put a "Seal" counter on this card. At the beginning of your Main Phase 1, Special Summon the appropriate monster from your deck, hand or graveyard or activate the appropriate Spell card from your deck, hand or graveyard based on the number of "Seal" counters on this card (ex.: by having 2 Counters, activate/Special Summon the 2. Seal from your deck, hand or graveyard). Bild: wie gehabt.
Endlich fertig. Wenn du irgendwann zum Ausdrucken kommst, hier sind die Mengen dieser Karten, die ich gerne möchte... Alle Karten 1 Mal ausdrucken, bis auf die Paar folgende: 3 Mal Inner Senshi United 3 Mal Outer Senshi United 3 Mal Demon Tokens 2 Mal Phantom Tokens 2 Mal Youma Tokens Das müssten 62 Karten sein (ich habe mich tatsächlich nicht verzählt)! Als 63. hätte ich gerne das Worpel Sheep 1 Mal. Somit sind es genau 7 Blätter mit je 9 Karten. So, und wieder freue ich mich auf die Bilder!
Yami Burak Admin
Lieblingsdeck : - Lieblingskarte : Dunkler Magier Anzahl der Beiträge : 488 Points : 6449 Reputation : 0 Anmeldedatum : 04.07.09 Alter : 35 Ort : Kiel
Thema: Re: Structure Deck: Sailormoon Mo Dez 06, 2010 3:49 am
Lieblingsdeck : alle Fairydecks, Yata-Control, Exodia, Light Lords Lieblingskarte : Yata-Garasu, Blue Eyes Toon Dragon Anzahl der Beiträge : 100 Points : 5516 Reputation : 0 Anmeldedatum : 16.01.10 Alter : 39 Ort : Kiel
Thema: Re: Structure Deck: Sailormoon Mo Dez 06, 2010 11:23 am
Danke erstmal für die schöne Arbeit, aber bitte noch nicht ausdrucken: einige Bilder sind noch nicht richtig. Um genau zu sein, viele Black Moon (die habe ich mit dark moon bezeichnet). Als Inspirationsquelle schau dir bitte folgende Links an: http://www.luna-art.com/thumbs/blackmoon.htm und http://picasaweb.google.com/karcia221 1. Sapphire ist ein Mann mit blau-schwarzen Haaren 2. Diamond ist ein Mann mit weißen Haaren und Umhang 3. Emeraude ist eine Frau mit grünen Haaren, Fächer und engem schwarzen Kleid 4. Rubeus ist ein Mann mit roten Haaren 5. Petz/Caraberas/Beruche: kannst du ein hübscheres Bild von denen finden? 6. Cooan: das war leider nicht Cooan, die du gefunden hast, sondern Black Lady. PS: Vergiss nicht den umgedrehten schwarzen Mond an deren Stirn! 7. Luna: da habe ich einen Schreck gekriegt. Findest du Luna als Bild so ähnlich wie Artemis (auch animemäßig)? 8. Sailor Senshi - Uranus: Sie ist zwar eine Frau, imitiert aber gerne einen Mann, daher ist ein "süßes" Kleidchen vollkommen untypisch. Sowas hatte sie einfach nie an! 9. Die Drachenform von Emeraude sieht auch nicht wie Dragoran aus! javascript:emoticonp('') 10. Crystal Ark ...: Naja, das war ein Raumschiff, in dem die Familie des schwarzen Mondes auf die Erde gekommen war. Im Prinzip kann man das Bild so lassen, aber die Frau im Vordergrund sollte ersetzt werden mit einem Familienmitglied des schwarzen Mondes, am besten Prince Diamond.
Naja, wenn wir schon ein Sailormoon Deck machen, sollten die Bilder auch stimmen. Übrigens, die Bilder von den Sailorkriegerinnen waren wirklich top (kann aber sein, dass bei diesen Links sogar noch bessere zum Überarbeiten zu finden sind (mir gefallen bei Saturn, Neptun, Uranus und Pluto die Gesichter noch nicht))! Oder sollten wir die Bilder zusammen suchen? Wenn nicht dann zähle ich auf dich!!! Jetzt habe ich dir schon wieder Arbeit beschert.
Yami Burak Admin
Lieblingsdeck : - Lieblingskarte : Dunkler Magier Anzahl der Beiträge : 488 Points : 6449 Reputation : 0 Anmeldedatum : 04.07.09 Alter : 35 Ort : Kiel
Joa, kann schon sein, aber bei über 50 karten bei dir, dann ca 20 von mts noch hatte ich leider nicht die Lust zu gehabt , noch länger die bilder zu suchen. Wenn dir die Bilder nicht gefallen, solltest du die bilder die du gerne haben willst suchen/finden und mir eben den link zu den bildern geben, dann ändere ich es gerne, hab aber nicht die lust zu nach so vielen karten, noch mal die bilder zu suchen -.- .
Also, sobald du die gewünschten bilder hier reinpostest als Links , dann ändere ich die karten bilder.
mfg Y.B.
Ψυχη Ιατας Deck-Mod
Lieblingsdeck : alle Fairydecks, Yata-Control, Exodia, Light Lords Lieblingskarte : Yata-Garasu, Blue Eyes Toon Dragon Anzahl der Beiträge : 100 Points : 5516 Reputation : 0 Anmeldedatum : 16.01.10 Alter : 39 Ort : Kiel
Thema: Re: Structure Deck: Sailormoon Di Dez 07, 2010 10:01 am
Ist völlig verständlich, ich möchte dich keineswegs in Überbeanspruchung nehmen. Mal sehen, ob ich das jetzt hinkriege... Also, nur die Bilder, die zu ändern sind...
Crystal Ark of the Dark Moon Family http://www.luna-art.com/cels/sm1020bmoon.htm
Sailor Senshi - Mars http://picasaweb.google.com/karcia221/ReiMars#5102345821360287378
So, nach einem ausprobieren, habe ich bemerkt, dass dem deck pepp fehlt. hier kommt er...
Tuxedo Mask Earth, Warrior, Level 4, 1800/1800, Tuner You can Special Summon this card, if you control 1 face-up "Sailor Senshi" monster. When this card is summoned, Special Summon 1 "Sailor Senshi" monster from your graveyard.
Sailor Senshi - Chibi Moon Light, Warrior, Level 3, 1000/800 This card can be Special Summoned when you have a face-up "Sailor Senshi" monster on the field. When this card is summoned, add 1 "Sailor Senshi - Pluto" from your deck or graveyard to your hand. When this card has a "Dark Moon" counter, offer this card as a tribute to Special Summon 1 "Black Lady - Dark Moon" from your Extra Deck.
Sailor Senshi - Mercury Water, Warrior, Level 4, 1600/1700 When this card is summoned, you can Special Summon 1 "Sailor Senshi - Neptune" from your deck, hand or graveyard. Once per turn, if you control another "Sailor Senshi" monster not named "Mercury" or "Neptune" you can draw 2 cards and discard 1 card.
Sailor Senshi - Saturn Dark, Warrior, Level 4, 1400/1200 Once per turn, you can destroy 1 face-up monster on the field. If your Life Points are lower than 4000 and this card would be destroyed by card effect and sent to the graveyard, Special Summon 1 "Mistress 9 - Messiah of Silence" from your Extra Deck.
Luna Light, Beast, Level 2, 500/500, Union When a "Sailor Senshi" monster is face-up on the field, you can Special Summon this card. Once per turn, you can equip this card to a "Sailor Senshi" monster or unequip it and Special Summon this card in face-up attack position. If the equipped card would be destroyed, destroy this card instead. The equipped monster gains 500 ATK/DEF. If the equipped monster destroys a monster by battle, you can draw 1 card.
Artemis Light, Beast, Level 2, 500/500, Union When a "Sailor Senshi" monster is face-up on the field, you can Special Summon this card. Once per turn, you can equip this card to a "Sailor Senshi" monster or unequip it and Special Summon this card in face-up attack position. If the equipped card would be destroyed, destroy this card instead. The equipped monster gains 500 ATK/DEF. If the equipped monster destroys an opponent's monster by battle, you gain Life Points equal to the original ATK of the destroyed monster.
Senshi Pluto's Time Gate Trap/normal During the End Phase, Special Summon all monster cards that were destroyed and sent to the graveayrd during this turn.
Mistress 9 - Messiah of Silence Dark, Warrior, Level 8, 2800/2400 This card can only be Special Summoned by the effect of "Sailor Senshi - Saturn". When this card is Special Summoned, destroy all cards on your side of the field (except this card). This card is uneffected by any card effects of your opponent. When "Sailor Senshi - Saturn" is not in your gaveyard, this card is destroyed. Wichtig: Als Dark Card bitte!!!
Diamond - Dark Moon Dark, Spellcaster, Level 8, 2500/1800, Fusion 1 "Dark Moon" monster + 1 "Dark Moon" Monster Fusion Summon this card by sending 1 monster to the graveyard and returning the other one to the deck. If this card is summoned, add 1 "Sapphire - Dark Moon" from your deck or graveyard to your hand. Once per turn, you can Special Summon 1 Level 4 "Dark Moon" monster from your graveyard in face-up attack position.
Sapphire - Dark Moon Dark, Spellcaster, Level 4, 1800/1700, Union You can Special Summon this card, when you have a face-up "Dark Moon" monster on the field. Once per turn, you can equip 1 "Dark Moon" monster with this card or unequip this card and Special Summon it in face-up attack position. The equipped Monster gains 1000 ATK. If the equipped monster would be removed from the field, send this card to the graveyard and that monster is not removed from the field.
Rubeus - Dark Moon Fire, Spellcaster, Level 4, 2200/2000 When this card is summoned, add 1 "Crystal Ark of the Dark Moon Family" from your deck or graveyard to your hand.
Emeraude - Dark Moon Wind, Spellcaster, Level 4, 2300/1900 When this card is destroyed and sent to the graveyard, destroy 1 card on the field. When this card has a "Dark Moon" counter, offer this card as a tribute to Special Summon 1 "Emeraude - Dragon Form" from your Extra Deck.
Holy Grail Trap/normal Until the End Phase, all cards on your side of the field are uneffected by card effects of your opponents' cards and your monsters can't be destroyed by battle.
Queen Serenity Light, Warrior, Level 8, 2500/2100, Synchro 1 "Sailor Senshi - Moon" + 1 "Sailor Senshi - Mercury/Venus/Mars/Jupiter" Once per turn, you can discard 1 monster card to Special Summon 1 Level 4 monster from your graveyard. Bild: http://www.google.com/imgres?imgurl=https://2img.net/h/i161.photobucket.com/albums/t212/ChibiYaoiMistress/Sailor%2520moon%2520fanart/Neo_Queen_Serenity_by_AmayaKouryuu.jpg&imgrefurl=http://www.myspace.com/prismpower&usg=__PNfUMe9Z6VLSkhcF4ZKSRpplXKM=&h=1000&w=757&sz=416&hl=de&start=0&zoom=1&tbnid=UNDPFImvfFBrOM:&tbnh=152&tbnw=106&prev=/images%3Fq%3Dqueen%2Bserenity%26um%3D1%26hl%3Dde%26sa%3DN%26biw%3D1024%26bih%3D574%26tbs%3Disch:10%2C7&um=1&itbs=1&iact=hc&vpx=361&vpy=83&dur=1711&hovh=258&hovw=195&tx=113&ty=140&ei=gpcCTfyaGYS8lQfwvqTWCQ&oei=qJUCTaShM4T6lwf9wPDiCQ&esq=30&page=1&ndsp=18&ved=1t:429,r:2,s:0&biw=1024&bih=574
King Endymion Earth, Warrior, Level 4, 2600/2200, Synchro 1 "Tuxedo Mask" + 1 "Sailor Senshi - Saturn/Uranus/Neptune/Pluto You can discard 1 monster card to negate the activation of a Spell/Trap card and destroy that card. Bild: http://www.google.com/imgres?imgurl=http://www.soul-hunter.com/sailormoon/galleryscreencaps/083/227.jpg&imgrefurl=http://davisjes.deviantart.com/art/King-Endymion-81119707&usg=__SRIt00P3Af1gzSgO6Fj0CymVaic=&h=480&w=720&sz=44&hl=de&start=37&zoom=1&tbnid=s1ZplDYIGTL0-M:&tbnh=123&tbnw=163&prev=/images%3Fq%3DKing%2BEndymion%26um%3D1%26hl%3Dde%26sa%3DN%26biw%3D1024%26bih%3D574%26tbs%3Disch:10%2C798&um=1&itbs=1&iact=hc&vpx=107&vpy=229&dur=2760&hovh=183&hovw=275&tx=144&ty=87&ei=9pgCTZ3FL4GclgeL-fXFCQ&oei=45gCTd-qBsWqlAfR7o3SCQ&esq=3&page=3&ndsp=17&ved=1t:429,r:0,s:37&biw=1024&bih=574
Sailor Senshis' United Power Spell/permanent When a "Sailor Senshi" monster is summoned, put 1 "Senshi" counter on this card. During your Main Phase, select 1 "Sailor Senshi" monster. Only during your turn this monster gains effects based on the number of "Senshi" counters on this card. 2+: It gains 100 ATK & DEF x its Level. 3+: It can't be targeted by Trap cards. 4+: It can't be targeted by card effects except by this card. 5+: It can't be destroyed by battle. 6+: It is uneffected by card effects except by this card. 7+: You can draw 1 card. 8+: You can destroy 1 face-down card on the field. 9+: You can Special Summon 1 "Sailor Senshi" monster from your graveyard. Bild: http://www.google.com/imgres?imgurl=https://img.photobucket.com/albums/v330/LadyPluto/Sailor_Senshi.png&imgrefurl=http://www.gaiaonline.com/profiles/%3Fu%3D3294772&usg=__95avV3M6WmWX4LbRuztmXZtGh_I=&h=364&w=266&sz=164&hl=de&start=0&zoom=1&tbnid=hlJjTDTmTLqcQM:&tbnh=143&tbnw=99&prev=/images%3Fq%3Dsailor%2Bsenshi%26um%3D1%26hl%3Dde%26sa%3DN%26biw%3D1024%26bih%3D574%26tbs%3Disch:1&um=1&itbs=1&iact=hc&vpx=789&vpy=188&dur=1971&hovh=263&hovw=192&tx=145&ty=126&ei=kZwCTe29EYGclgfZp_CACA&oei=GpwCTYDNGMSAlAertoitCg&esq=9&page=1&ndsp=14&ved=1t:429,r:8,s:0
Desperate Call for Moon Princess Trap/normal When a "Sailor Senshi" monster is destroyed by battle or card effect, you can activate this card. Special Summon 1 "Sailor Senshi - Moon from your deck, hand or graveyard. Bild: http://www.google.com/imgres?imgurl=http://artfiles.art.com/images/-/Sailor-Moon-Poster-C10278514.jpeg&imgrefurl=http://www.quizmymates.com/sailor-moon-characters_q_9550.html&usg=__W0wr-p9nr5bYBRsKQVDWsfnzs5s=&h=425&w=276&sz=35&hl=de&start=80&zoom=1&tbnid=IRM4jex2JePRCM:&tbnh=135&tbnw=88&prev=/images%3Fq%3Dsailor%2Bmoon%26um%3D1%26hl%3Dde%26sa%3DN%26biw%3D1024%26bih%3D574%26tbs%3Disch:10%2C2280&um=1&itbs=1&iact=hc&vpx=650&vpy=188&dur=4269&hovh=279&hovw=181&tx=116&ty=151&ei=5p0CTYyfHcH6lwejo6D-Bw&oei=iJ0CTcvzMYWdlgeT7uzLCQ&esq=6&page=6&ndsp=18&ved=1t:429,r:10,s:80&biw=1024&bih=574
Wiseman's Remainings Trap/permanent When this card is activated, place 1 "Dark Moon" counter on a monster your opponent controls. As long as it has a "Dark Moon" counter, its attribute is Dark and it gains 500 ATK & DEF. As long as this card remains face-up on the field, you control all monsters with "Dark Moon" counters on them. Bild: http://www.google.com/imgres?imgurl=http://esoterik.germanblogs.de/wp-content/uploads/2008/12/kristallkugel.jpg&imgrefurl=http://esoterik.germanblogs.de/archive/2008/12/12/wahrsagen-mit-der-kristallkugel.htm&usg=__S0QpP5ApnRGgH8vaDZKCtZRih1M=&h=500&w=500&sz=250&hl=de&start=0&zoom=1&tbnid=5Id-U3A1V4W8ZM:&tbnh=152&tbnw=176&prev=/images%3Fq%3Dkristallkugel%26um%3D1%26hl%3Dde%26sa%3DN%26biw%3D1024%26bih%3D574%26tbs%3Disch:1&um=1&itbs=1&iact=hc&vpx=566&vpy=75&dur=1225&hovh=225&hovw=225&tx=130&ty=101&ei=YJ8CTbTuJYXGlQfBsaXXCQ&oei=YJ8CTbTuJYXGlQfBsaXXCQ&esq=1&page=1&ndsp=15&ved=1t:429,r:3,s:0
The Miracle of Talismans Trap/normal If you control at least 1 face-up "Sailor Senshi" monster on the field and your opponent's monster attacks, you can activate this card. Activate 1 effect based on the number of "Sailor Senshi" monsters on the field. 1: Destroy the attacking monster. 2: Destroy up to 2 monsters your opponent controls. 3: Destroy all monsters your opponent controls. 4: Destroy all cards your opponent controls. 5: Destroy all cards on the field and hand of your opponent. Bild (aber ohne Buchstaben natürlich): http://www.google.com/imgres?imgurl=http://soul-hunter.com/sailormoon/myth/images/garnet2.jpg&imgrefurl=http://www.soul-hunter.com/sailormoon/myth/garnet.php&usg=__DhzFztu2_VNBMMUwz6PLgWuVDNI=&h=538&w=664&sz=99&hl=de&start=65&zoom=1&tbnid=gBKdjzcziXii1M:&tbnh=128&tbnw=157&prev=/images%3Fq%3Dsailor%2Bmoon%2Btalismans%26um%3D1%26hl%3Dde%26sa%3DN%26biw%3D1024%26bih%3D574%26tbs%3Disch:10%2C1710&um=1&itbs=1&iact=hc&vpx=303&vpy=281&dur=2583&hovh=202&hovw=249&tx=143&ty=108&ei=AKUCTcLXA8T_lgevzLTDCQ&oei=WqICTcmrJcKblgeVhLmQBQ&esq=5&page=5&ndsp=15&ved=1t:429,r:6,s:65&biw=1024&bih=574
Black Lady - Dark Moon Dark, Warrior, Level 7, 2500/1700, Dark card This card can only be Special Summoned by the effect of "Sailor Senshi - Chibi Moon". You can remove from play 1 "Dark Moon" monster from your graveyard to destroy 1 card on the field. PS: "Dark cards" ist ein neuer Kartentyp im Extra Deck.
The Wiseman Dark, Fiend, Level 8, 2800/2500, Dark card This card can only be Special Summoned by having 4 or more "Dark Moon" monsters in your graveyard and by its own card effect. When this card is summoned from the Extra Deck, destroy all cards you control except this card. When this card is destroyed (by battle or card effect) and sent to the graveyard, Special Summon this card during the End Phase. Once per turn, select a face-up monster on the field and place a "Dark Moon" counter on a it. As long as it has a "Dark Moon" counter on it, its attribute is Dark, it gains 500 ATK/DEF and you control the selected monster.
Legendary Sailor Senshi - Galaxia Dark, Warrior, Level 8, 3000/2500, Dark card This card can only be Special Summoned by having 7 or more "Sailor Senshi" monsters in your graveyard. When this card is Special Summoned from the Extra Deck, destroy all cards you control except this card. Once per turn, you can activate 1 of the following effects: 1. Draw 3 cards. Then discard 1 "Sailor Senshi" card. If you cannot, discard all drawn cards (by this effect). 2. Destroy 2 cards on the field. 3. This card can attack twice in the same Battle Phase. 4. Special Summon 1 "Sailor Senshi" monster from your graveyard in face-up attack position.
In the Name of the Moon Spell/Quick If you control 1 "Sailor Senshi - Moon/Chibi Moon", destroy 2 cards on the field. If you control a "Dark Moon" monster, add 1 "Dark Moon" monster from your deck or graveyard to your hand. If you control 1 "Sailor Senshi" monster that is not named "Moon" or "Chibi Moon", you can attack with 1 of your monsters directly. Bild: http://www.google.com/imgres?imgurl=http://smurfysailor.zxq.net/punish.jpg&imgrefurl=http://smurfysailor.zxq.net/smmiscgroup.html&usg=__4WpWSioY64luKDlsN6MZG9UaKcY=&h=240&w=410&sz=40&hl=de&start=0&zoom=1&tbnid=5rb-oeRiDGjxHM:&tbnh=105&tbnw=179&prev=/images%3Fq%3Din%2Bthe%2Bname%2Bof%2Bthe%2Bmoon%26um%3D1%26hl%3Dde%26sa%3DN%26biw%3D1024%26bih%3D574%26tbs%3Disch:1&um=1&itbs=1&iact=hc&vpx=111&vpy=88&dur=1977&hovh=172&hovw=294&tx=146&ty=87&ei=vKwCTbvfHYT7lweyxYzcCQ&oei=vKwCTbvfHYT7lweyxYzcCQ&esq=1&page=1&ndsp=15&ved=1t:429,r:0,s:0
Moon Kingdom Trap/permanent Pay 500 Life Points during your Standby Phase. If you don't, this card is destroyed. Pay 500 Life Points to Normal Summon or Set an additional "Sailor Senshi" or "Dark Moon" monster. You can use this effect once per turn during your Main Phase or during your opponent's Battle Phase. Bild: http://www.google.com/imgres?imgurl=http://4.bp.blogspot.com/_HkhocBgiRl4/TIZ9Th7BiHI/AAAAAAAAAFI/mjAoNjUDwxE/s1600/MoonKingdom.JPG&imgrefurl=http://sm-mileniodeprata.blogspot.com/p/lenda-do-milenio-de-prata.html&usg=__oiL6fYNx_gQ-lgwYwGne5pAgn_A=&h=480&w=640&sz=36&hl=de&start=0&zoom=1&tbnid=israTbFc85QTTM:&tbnh=133&tbnw=199&prev=/images%3Fq%3DMoon%2BKingdom%26um%3D1%26hl%3Dde%26sa%3DN%26biw%3D1024%26bih%3D574%26tbs%3Disch:1&um=1&itbs=1&iact=hc&vpx=548&vpy=81&dur=2804&hovh=194&hovw=259&tx=155&ty=79&ei=urICTeuiMITGlQed7dzUCQ&oei=urICTeuiMITGlQed7dzUCQ&esq=1&page=1&ndsp=14&ved=1t:429,r:2,s:0
Sailor Senshi Attack Spell/Quick This card can only be activated when you control a face-up "Sailor Senshi" monster. When your opponent's monster battles with a "Sailor Senshi" monster, your opponent's monster is destroyed without applying the damage calculation. Bild: http://www.google.com/imgres?imgurl=http://images2.fanpop.com/images/polls/215000/215452_1238942487811_full.jpg&imgrefurl=http://wwww.fanpop.com/spots/sailor-senshi/picks/results/215452&usg=__9Y_jTOLj8bBnPQJLIxMN_95Fjq8=&h=300&w=392&sz=14&hl=de&start=52&zoom=1&tbnid=3M7Hn902jjVJUM:&tbnh=133&tbnw=167&prev=/images%3Fq%3Dsailor%2Bsenshi%2Battacks%26um%3D1%26hl%3Dde%26sa%3DN%26biw%3D1024%26bih%3D574%26tbs%3Disch:10%2C1486&um=1&itbs=1&iact=hc&vpx=124&vpy=137&dur=1026&hovh=196&hovw=257&tx=148&ty=84&ei=lrsCTYa4AoX6lwfKyd3aCQ&oei=ebsCTcK4AcKblgeVhLmQBQ&esq=10&page=4&ndsp=17&ved=1t:429,r:6,s:52&biw=1024&bih=574
So, das ist vorerst alles. Bitte, füge die Karten zusammen und drucke jede 1 Mal aus. Bei den alten Karten sind die Bilder wie gehabt, bei den neuen sind sie mit den Links angegeben. Das müssten 25 sein, das heißt die 2 letzten sind dann "Book of 7 Seals" mit dem neuesten Effekt und "Worpel Sheep". Ich zähle auf dich!
Ψυχη Ιατας Deck-Mod
Lieblingsdeck : alle Fairydecks, Yata-Control, Exodia, Light Lords Lieblingskarte : Yata-Garasu, Blue Eyes Toon Dragon Anzahl der Beiträge : 100 Points : 5516 Reputation : 0 Anmeldedatum : 16.01.10 Alter : 39 Ort : Kiel
Thema: Re: Structure Deck: Sailormoon Mo Jan 10, 2011 8:54 am
Für das neue Sailormoon Deck habe ich ein Paar Fehler bemerkt, die dringend korrigiert werden müssen:
1. Das Season 4+ bei Sailor Chibi Moon sollte nur zum letzten Effekt von Pegasus gehören, ansonsten kann ich sie in der Season 2 ja nicht spielen.
2. Bei Doctor Tomoe muss man "Tuner" hinzufügen, sonst kann ich ja Deamon Germatoid nicht beschwören.
3. Queen Metallia Dark, Spellcaster, Level 12, 2800/2600 Shock Wave; Trample When this card is Summoned destroy 1 Queen Beryl. Once per turn, you can remove 1 card on the field.
4. Wiseman Dark, Fiend, Level 8, 2800/2500 Levitate; Possession; Illusion When this card is destroyed by battle and sent to the graveyard, Special Summon this card during the End Phase.
5. Amazon Trio Earth, Beast-Warrior, Level 12, 0/0 When this card is summoned, tribute this card to Special Summon 1 “Tiger’s Eye” (Earth, Beast-Warrior, Level 4, 1700/1600), 1 “Hawk’s Eye” (Wind, Winged Beast, Level 4, 1700/1500) and 1 “Fish’s Eye” (Water, Fish, Level 4, 1600/1400) Token. Each of these Tokens Special Summon 1 “Shadow” Token (Dark, Fiend, Level 4, 1700/1200). Then, you must remove the previous Tokens from play. When the “Shadow” Token leaves play, return the appropriate Token that Special Summoned the “Shadow” Token.
6. Beim King Endymion hätte ich gerne das Bild, das ich dir geschickt habe und ja ich weiß, da stand "gleiches Bild", das habe ich einfach verplant.
Jede dieser Token bitte nur einmal ausdrucken, die Bilder dazu hast du ja bereits.
Die Karte "Deep Submerge" hast du leider ganz vergessen, hier sie nochmal:
Deep Submerge (Spell/normal) This card can only be activated, if you control 1 face-up “Sailor Neptune”. Switch all of your opponent’s monsters from face-up attack to face-up defense position and reduce their DEF by half until the End Phase (if any of them are Fire, destroy them)(Season 3+). (Bild dazu hast du schon)
Achso, noch eine wichtige Veränderung:
Sailor Moon Story (Global Spell Card) das Kartentypzeichen ist O Begin the Duel with this card in your Global Spell Card Zone and 5 Global Spell Cards named „Sailor Senshi and Dark Kingdom – Season 1“, „Threaten from the Outer Space – Season 2”, “Death Busters – Season 3”; “Dead Moon Circus – Season 4”, “Ultimate Battle against Galaxia – Season 5” in your Extra Spell/Trap Card Zone. You begin with a Season of your choice and if any player hasn’t any deck cards, the graveyard is then shuffled and turned face-down to become a deck. You can control more than 5 monsters at once (but attack with only up to 5 chosen monsters) and your monsters can’t be removed from the field except for being destroyed by battle or card effect. When they would be removed from play, equipped or given on top of the deck by your opponent’s card effects, they are destroyed instead. Special Summons by Global Spell Cards can’t be negated and your cards can't be removed from the graveyard. Players have no maximum handsize. (Das gleiche Bild - war sehr schön!)
Doppelgänger token ??
Ansonsten kostet der Ausdruck in der Uni nur 40 Cent pro Seite, daher sage mir Bescheid, wenn du mit den Änderungen, Tokens und Final Fantasy Karten durch bist. Dann drucke ich sie mir so wie heute in der Uni aus. Kannst sogar auch die neuen Worpels mit dazu tun. Ich freue mich auf die Bilder und wünsche dir viel Spaß
Ψυχη Ιατας Deck-Mod
Lieblingsdeck : alle Fairydecks, Yata-Control, Exodia, Light Lords Lieblingskarte : Yata-Garasu, Blue Eyes Toon Dragon Anzahl der Beiträge : 100 Points : 5516 Reputation : 0 Anmeldedatum : 16.01.10 Alter : 39 Ort : Kiel
So, hier sind noch weitere Veränderungen, hoffe es sind die letzten...
1. King Endymion Earth, Warrior, Level 8, 2600/2200, Synchro 1 "Tuxedo Mask" + 1 "Sailor Mercury/Venus/Mars/Jupiter” You can discard 1 card to negate the activation of a Spell/Trap card and destroy that card. (Bild: das neue, das ich dir geschickt habe)
2. Queen Serenity Light, Warrior, Level 8, 2500/2100, Synchro 1 "Sailor Moon" + 1 "Sailor Mercury/Venus/Mars/Jupiter" Once per turn, you can discard 1 card to Special Summon 1 Level 4 monster from your graveyard.
3. Ail Wind, Plant, Level 4, 1900/1600 Drain Energy; Levitate; Shock Wave; Barrier During each of your Standby Phases, Special Summon 1 Cardian Token (Wind, Plant, Level 3, 1500/1600).
5. Sailor Moon Light, Warrior, Level 4, 1700/1900, Tuner This card can't be destroyed by your opponents' card effects. When this card is summoned, add from your deck or graveyard 1 "Luna" to your hand.
6. Neue Karte Sailor Senshi Attack Spell/Global During your Draw Phase, instead of drawing 1 card you can add from your deck to your hand 1 "Sailor Attack" card of a "Sailor" monster which is to be summoned next. If you would end the Season 5, continue from Season 1. If your opponent controls monsters whose sum of their ATK is 5000 or more and you would summon "nothing" during your turn, continue to the next Point of Order. If your monsters are given on the hand, destroy them.
7. Bild zu Phobos and Deimos Spell card http://www.asonp.org/akwild/2008/images/ravens_saturday_night-2.jpg